Concept Artist, Illustrator

Job Description:

  • Partner with the Art Director and other team members to pioneer the vision of the game.
  • Design, create, and develop high-quality sketches and quick iterations digitally (you can do it on paper but the finished artwork must be digital).
  • Create and develop original concepts of characters, environment, and props based on references or from scratch.
  • Attend weekly meetings with the whole team on Slack (instant messaging software we use for communication).
  • Present concepts and ideas to the team for further discussion.
  • Creatively problem-solve and figure out efficient solutions to executing the look and feel of the character and environment.
  • Achieve a balance between artistic aspects and technical constraints.
  • Adjust the artwork styles to meet the game’s art direction.
  • Set your own reasonable deadlines, and make sure the work is done on time.

Requirements:

  • Working knowledge of design and drawing programs such as photoshop, illustrator, procreate, or your program of choice.
  • Excellent understanding of art fundamentals: lighting, composition, architecture, human anatomy, etc.
  • Ability to create high-quality concept art and illustrations of characters, creatures, environments, architecture, and more.
  • Ability to give and take feedback professionally and applies it to the art and design.
  • Flexibility and adaptive capabilities.
  • Able to collaborate and work as a part of the team.
  • Fluency in English is a must.
  • Experience in game design or game developing industry (recommended).
  • Shipped 1 or more video game titles (recommended).
  • Educational background in art, design, or other related fields (recommended).
  • Experience in Unreal Engine 5 (recommended).

Benefits:

  • Volunteer position
  • Flexible work arrangements
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